Showing posts with label Broadcast. Show all posts
Showing posts with label Broadcast. Show all posts

Tuesday, March 2, 2010

How to Stream Your Music Into Second Life - Six Software Source Clients Compared by Joe Bear

How to Stream Your Music Into Second Life
Six Software Source Clients Compared
By Joe Bear

Were you aware that your music can be streamed into Second Life using the same technology as internet radio? Bringing your music to this new audience requires a Shoutcast source client, which sends your music to a streaming server, which subsequently rebroadcasts your music to all the listeners in Second Life.

This article lists the leading choices in Shoutcast/Icecast source clients. This source client is the piece of software that runs on your computer, connecting the music you play with the streaming server.

What it does
The Shoutcast/Icecast streaming source client takes audio input from a program or hardware device, encodes it into a media stream, and sends the media stream on to a streaming server. Each step of this process requires configuration, and each program differs in the specifics of where you may find these settings. However, the settings themselves are fairly universal.

Music source
The input to the source client may come from a media player such as iTunes, Winamp, or Windows Media Player, or it may also come from a hardware device connected to your computer -- such as a mixer connected to a sound card or even an integrated laptop microphone. Your chosen source client will present a list of possible inputs from which you can choose to broadcast.

Encoding
Some source clients may be able to encode into multiple media formats. However, for compatibility with Second Life, you will need to use mp3. The Second Life viewer on your listeners' end does not support WMA, AAC, Ogg, or other formats. Further, you will find that if you try to use the most pristine mp3 encoding settings, your listeners will experience skips in the stream. It is best not to use anything higher than 44.1 kHz, 64 kbps, stereo. You should be able to find these settings grouped together.

Specifying the stream server
Lastly, you will need to specify the Shoutcast/Icecast streaming server to which the source client will connect. This will be in the form of a URL or an IP Address, a Port number, and a Password. Some streaming clients allow you to build a 'library' of servers, each with their own URL, port, and password. This is handy if you regularly perform at a number of venues. Each venue will have its own server. This allows you to, once configured, merely select a given venue's server from a list, and have all the values set at once. If your source client does not have this feature, you will need to manually enter this data every time for each venue.

Criteria
For each listed software streaming client, I list the price, where you can obtain it, what platform it runs upon, and other attributes. After reading this article, you should be ready to choose a streaming source client that meets your needs.
Before I list the choices, I will first define what the various attributes mean.

Operating System (OS) - This tells you what operating system the streaming source client is compatible with. There are choices for Windows, Mac OS, Linux, and other UNIX-like OSs.

Plugin vs. Standalone - Some Shoutcast/Icecast source clients are 'plugins', which operate inside of other programs. An example is the Shoutcast DSP Plugin, which installs 'into' Winamp as a host. Other source clients run in their own window, providing all needed functionality themselves.

Record functionality - Some source clients will also record (or 'archive') your stream. The stream is not only sent on to the streaming server, but it also is written to your computer's disk as an mp3 file. This allows you to play back your stream at a later date.

Presenting the candidates:

butt (broadcast using this tool)
  • Free
  • Linux, MacOS and Windows.
  • Open source project hosted on Sourceforge
  • Standalone
  • Streaming and recording simultaneously with different bitrates
This relative newcomer provides all the functionality that you would need or want. The fact that it is free, and runs on almost any computer, makes it a great choice.

Winamp with Shoutcast DSP Plugin
  • Free
  • Windows, Mac OS, Linux, other UNIX
  • Winamp makes Winamp Standard
  • Shoutcast makes the Shoutcast DSP Plugin
  • Host media player and Plugin
  • No built in recording functionality
This solution has been the mainstay in the Windows arena, mostly due to its price.

Nicecast
  • $40 (free demo)
  • Mac OS
  • Rogueamoeba is the company behind Nicecast
  • Standalone
  • Archive function
For years, this has been the standard in the Mac arena. Full featured.

Simplecast
  • $139
  • Windows
  • Spacialaudio produces simplecast
  • Standalone
  • No built in recording functionality
This selection comes from a company with a full line of professional internet radio tools.

Reaper with Shoutcast plugin
  • $60 (free demo)
  • Windows
  • Cockos makes Reaper
  • Landoleet is where you can get the reaper_shoutcast.dll plugin (this is NOT the same as the Shoutcast DSP Plugin for Winamp)
  • Host DAW and Plugin
  • Full multitrack recording capability
Reaper is a full-functioned DAW, from a company founded by the guy who first invented Shoutcast technology. Extremely powerful, with complexity to match.

EdCast
  • Free
  • Windows
  • Oddsock makes edcast
  • Available either standalone, or as a plugin for Winamp or Foobar2000.
  • Recorder not built in.
Both EdCast and its precursor Oddcast are from the same developer, along with a number of other useful music tools (including a stream recorder).

The envelope, please
If you are just getting started in streaming your music into Second Life, I recommend that you start with butt. Silly name, I know. However, it is free, does everything you want it to do, and runs the same way on any computer you're likely to have. Plus, it is an open source program, meaning that its future is pretty much assured.

Any of the other choices would be fine as well. They all work pretty much hiccup-free. If your needs are unique, there may be some reason to prefer another over butt.

Myself, I use Reaper with the Shoutcast plugin. Reaper is a full-featured music production DAW like Pro Tools, Logic, Sonar, etc. In fact, it was my DAW before I started streaming into Second Life. The fact that Reaper is from the guy the guy that invented internet radio (as well as Winamp, Gnutella, and other modern necessities) holds strong sway with me.

Get going!
You really can't go wrong with any of the above. Just grab one, grab the free Second Life viewer, create a free Second Life account, log on, and start performing for the eager Second Life audiences!
I hope you join us in this journey to a strange and wonderful new world. In the meantime, you may wish to do some early exploring on your own - it is free to get started! Just click the link below:
Joe Bear is an Ezine Articles Expert Author! Join Joe in Second Life -- you can find the tools you need to get started with a free Second Life account at his website Metaverse Musician -- just click here to get started!

Joe Bear has been making music for several decades on a commercially-successful basis. Bands and solo acts; live and in the studio; rock, blues, jazz, country, bluegrass, pop, and others; guitar, voice, keys, bass, drums, mandolin, and other instruments; singer, songwriter, producer, instrumentalist, teacher, engineer. With the demise of the traditional recording industry, and the plethora of new outlets for enterprising musicians opened by new technologies, he has been focusing upon these new markets.
Always a believer in extending a hand down to help the next person up, he is now sharing the knowledge he has gained in this uncharted territory. He is sharing this info on his blog at http://MetaverseMusician.com/blog/about. Please register at the Metaverse Musician blog for regular updates on these and other topics. This will entitle you to exclusive information -- including detailed step-by-step instructions on setting up to be a Second Life musician at no cost. Hurry -- time is limited on this offer!

(c) Copyright - Joe Bear, All Rights Reserved Worldwide.

Saturday, December 26, 2009

Audio Broadcast Streams - Musicians, Singers, & DJs: Perform Live Online to an Audience Around the World and in to Second Life & Virtual Worlds (updated Jan2010)

Ravelong Broadcast Stream Rentals
for Virtual Worlds and the internet. (Shoutcast)






To inquire, get more info, or to purchase a stream:
Email DJDoubledown@gmail.com or visit Ravelong Productions in Second Life
(inSL, contact Doubledown Tandino)

===

The concept:
It is possible to perform live music, sing, and DJ from your real life home.  Many people from around the world can tune in and listen.  Anyone can tune in to a live broadcast stream provided they have a broadband connection, meaning, listeners can tune in from the internet, from their mobile device such as a phone and avatars in-world can tune in too.

How DJing over the internet and into a virtual world works:
The DJ or musician plays/performs (in any computer software music player, external live instrument or DJ equipment). A program (Shoutcast, Simplecast, SAM, etc) on your computer then sends out any sound going through your computer's sound card. Your broadcast reaches a server relay and this is what is needed to stream music live at HIGH QUALITY.  The stream comes with a listener link. Any listener may hear the music you play LIVE. (For Second Life or a virtual world, that link goes into the land's music/audio link in order for inworld avatars to hear your broadcast.

Why rent one of your audio streams and not use some free streaming site?
Free streaming sites are low-quality sound.  You could be performing the greatest set of your life, and it sounds great to you in your home studio, however the listeners hear poor, lower than radio quality sound.  Dropouts, cut-offs, unstable, inconsistent low-quality sound is what you ALWAYS get with free streaming (for example: Ustream, Livestream, Tinychat, etc).  Free streaming sites and video conferencing sites were meant for voice discussion, and low-quality audio (at audio qualities of 32kbps or 64kbps which is worse than radio).  To perform an excellent pristine audio quality live show, you will want to make sure your audience hears what you hear, at CD-quality sound or above.

Free streaming sites do not come with customer service, technical support, troubleshooting, and emergency backup.  I do.   Now, with our 2010 improved servers and ISP, we are running at 100% uptime. Some clients that have relied on my streaming service have included IBM, Playboy, and many individual performers.  ALL have been with me (some for several years) because of my customer support AND quality of service.

OK, so, how much is this going to cost?
Less than you think it would.  Other companies try to rip you off.  If you were to do a search on the internet now, lets say on shoutcast.com for example, they are looking to charge at $50-$100 or more USD monthly!  That's insane!!  I charge what it really costs.  Depending on your package, it will cost $12-$15usd monthly (approximately $3800L/month).

Lets discuss your plans and expectations, and I'll be able to determine what is right for you as a live music performer.

-Doubledown Tandino
DJDoubledown@gmail.com




Wednesday, November 11, 2009

Ogg Vorbis Audio Streaming into Second Life


Ogg Vorbis Audio Streaming *finally* comes to Second Life!
by AntoniusMisfit of "A Misfit's Virtual Life"
 
Yesterday, the latest release candidate build of the Snowglobe viewer was released with relatively little fanfare. But for Second Life residents who use Linux as their operating system of choice, yesterday marked the arrival of a feature long desired: the ability to stream an open source audio format (Ogg Vorbis) within the virtual world.

[READ THE FULL ARTICLE HERE]

Sunday, June 14, 2009

Metaverse Week in Review - Live Show about Second Life and Virtual Worlds - Sundays 12pm (slt)

All you avatar heads and metaverse hoppers, on Sundays, the thing to do is
Metaverse Week in Review - http://www.metaverseweekinreview.com/
The Live internet Show about Second Life & Virtual Worlds
Sundays 12pm (slt)

Metaverse Week in Review is a live videocast co-hosted by Mal Burns and Tara Yeats every Sunday. Presented at Livestream, this live show looks at events and news from the week in Second Life and other developing virtual worlds. Mal & Tara are joined by an assortment of guests from the metaverse.
Bios of Mal & Tara, plus info about semi-regular guests will appear here whenever we get around to writing it.

NEED A SHOW REMINDER?

We have a “Subscribe-o-matic” notices option! List of our current Second Life kiosk locations to subscribe plus RSS feed info - details here!

SHOWTIME

Metaverse Week In Review airs live right here every Sunday, starting at 12 noon SL time/8pm UK time. Archives of past shows are available by clicking the “On Demand” button on the Mogulus viewer below.

NOTE ABOUT VIEWING PREVIOUS SHOWS:

Prior to our permanent move to Mogulus in March 2009, we broadcast from Blogstar, and prior to that from Operator11. While there are imbeds in the archives here for pre-March shows, changes in Blogstar’s server organization has trashed these links. You may be able access pre-March shows in the Blogstar show archive. Regretfully, our older Operator11 show archives from Fall 2007 thru Fall 2008 have become completely inaccessible.

CURRENT SHOW @ Livestream

You can access shows since the end of March 2009 by clicking the “On Demand” button on the Mogulus viewer below. This includes archives of extra “Metaworld Live” shows.
Email: info(at)metaverseweekinreview(dot)com
Other Important Links:
DIGG IT

Saturday, November 22, 2008

YouTube Goes Live! November 22nd, 2008


YouTube Live! is, first and foremost, a celebration of the site's vast user communities; everyone from bedroom vloggers to world-famous rock stars, musicians, comedians, athletes, artists and more. Part concert, part variety show and part party, the event will bring to life many of the amazing videos and talent.

YouTube Live Goes Mobile too!
Watch YouTube Live at http://m.youtube.com/ on your mobile phone.

Tuesday, June 3, 2008

Ravelong Shoutcast Streams Summer Special

Rent a Ravelong Shoutcast Stream for the Summer with this easy package:


$10000L for a 3 month stream. (now until September 1st)

100 listener / 128kbps / unlimited use 24-7 / emergency stream backup / friendly havailable help and troubleshooting




IM Doubledown Tandino inworld or email DJDoubledown@gmail.com for more info
To begin renting:
Stream from now until September 1st - Pay Doubledown Tandino inworld $10,000L
Stream for 1 month - Pay Doubledown Tandino inworld $3,800L

Tuesday, April 1, 2008

New Broadcasting & Recording Tool (Thanks Komuso!)




Komuso Tokugawa of sonicviz.com found a cool new broadcasting program, which is also great for recording shows.


Komuso: "I’ve been testing a very cool little xplatform open source streaming application.
A small learning curve, and then you can finally dump SAM, Simplecast, and that clunky winamp/shoutcast dsp plugin. Version 1.8 just released with updates to the recording function. Does both shoutcast and icecast, and records your stream at different [ie: higher] bitrate than the outgoing stream - perfect for live recordings."


Read more and get the program on Sonicviz


Friday, July 13, 2007

July 13th - The Avastar Doubledown Issue






Lmao! Thank you Avastar for hooking me up, all over the July 13th issue! 5 PAGES of Doubledown! ...I think I'm gonna lay low for awhile. As a musician would say... "I'm'a get back ta workin' in da studio"

Thursday, July 12, 2007

Online Radio Is Saved; SoundExchange Will Not Enforce New Royalty Rates on Sunday

From Wired Magazine:
Online Radio Is Saved; SoundExchange Will Not Enforce New Royalty Rates on Sunday
By Eliot Van Buskirk July 12, 2007 7:35:30 PMCategories: Save Net Radio

At today's Congressional hearing about the new rates for online radio that would essentially destroy it (as readers of this blog already know), SoundExchange, which was scheduled to receive the new royalty payments on Monday morning (since the enforcement date falls on a Sunday), made a startling statement.

The SoundExchange executive [Jon Simson, executive director] promised -- in front of Congress -- that SoundExchange will not enforce the new royalty rates. Webcasters will stay online, as new rates are hammered out.

I just spoke with Pandora founder Tim Westergren, who expressed relief that Pandora wouldn't have to shut down on Sunday in response to the new rates. He said, "It was getting pretty close. I always had underlying optimism that sanity was going to prevail, but I was beginning to wonder."

He said everyone who called their Congress person about this should feel that they had an effect on the process: "This is a direct result of lobbying pressure, so if anyone thinks their call didn't matter, it did. That's why this is happening." The flyer DiMA distributed to Congress today probably helped a bit too, but overall, it appears Congress intervened due to pressure from web radio listeners.

Funnily enough, Westergren told me this mere hours after a representative of SoundExchange said
that the new rates are "etched in stone." Evidently not.

-----

Update: Another source -- close to the situation although not inside today's closed-door hearing -- confirmed the following: Pandora was there; "progress was made"; the minimum fees are indeed off the table; and SoundExchange and the webcasters that were part of the Copyright Royalty Board hearings are going to have another chat about the rates.

However, the source said the big question right now is whether webcasters not part of the CRB hearing might still have to pay the rates set by the board, minus the minimum fees.

Basically, this news qualifies as a reprieve, but internet radio won't be truly saved until negotiations result in a workable royalty rate.

Another Update: This story has been confirmed by Kurt Hanson of RAIN.

-----

Westergren had more to say, lending insight into a process that was largely opaque to non-participants. Apparently, the per-channel minimum fees mandated by the Copyright Royalty Board were never taken very seriously by those involved. They've now been taken off the table completely, saving Pandora, Live365, and other multicasters from their most imminent threat. Instead, per-station minimums will be capped at $50,000 per year.

"No one thought those per station fees were remotely rational. It only makes sense that they're being taken off the table."

As for the Copyright Royalty Board? They're entirely cut out of the process, having set the rates and then refused a rehearing. Going forward without the royalties being collected, SoundExchange and webcasters will negotiate a new royalty rate with Congress looking over their shoulder -- "and last but not least, the public looking over Congress's shoulder." Alternatively, Congress now has time to consider the Internet Radio Equality Act, which would set webcaster royalties at 7.5 percent of revenue and allow them to continue operating pretty much as they have been.

Either way, this is a big win for webcasters and their listeners. Again, this is a reprieve, and internet radio can't be considered saved until new rates are set that everyone can live with.

Monday, July 9, 2007

VOTE on SL Issue MISC-378 - The Ability to Keep our Stream Links PRIVATE! (Updated)

PLEASE vote on this issue so we may keep our streams private. https://jira.secondlife.com/browse/MISC-378

The "View Administration Options" (in 'client' dropdown menu) allows anyone access to view the audio stream link and the video stream link selected to stream into the land. Only the individual or group that has access to that parcel should have access to view the audio stream link and video stream link.


There are multiple reasons as to why we need this to happen immediately. Due to the nasty climate of the conditions arising with internet radio and broadcasting over the net, it is in the best interest of any streamer or stream provider to have the ability to keep their stream links private and unpublished.
Please take a few seconds and vote: https://jira.secondlife.com/browse/MISC-378
Update: Obviously this is not a solution to hide a stream link. What I am hoping LL will do is any and all steps to limit the link access since SL could provide that. No it is not a bug, it is just the first easy feature to remove in a series of steps to limit access.
The poster there thinks my attitude towards this issue is in dire need of support and the #1 cause currently in our world.... All I want is for people to become aware that it's not a good thing that a stream broadcast link in SL can be viewed publically. SL could make our stream links more private.

Friday, July 6, 2007

Doubledown's Decision regarding SLCC & Phreak Radio - updated

Here's what I've decided to do:
I, Doubledown Tandino, ain't gonna go livin' by no contracts no mo'.

I had agreed to play the SLCC, and now, apparently I have not agreed to play yet because I have not signed the contract. Do I even need to tell anyone I'm dropping out of performing at the SLCC, because I'm not even 'in' yet to drop out. But... yeah.... here's what I'm gonna tell them.

I may, or may not show up at the SLCC. Don't plan for me to be there. I may come to Chicago, I may come to SLCC, and I may just perform somewhere else in the great city. So, please take me off the lineup of performers and the lineup of the social/music panel, but if I am there, I'd be happy to DJ some music for Stroker's party, & I'd be happy to get up on stage and talk about music and the dj scene in SL.... but I'm not going to sign any contract to do that... and I'm not going to sue Phreak Media, no matter what they do.

In all honestly, I am still in support of SLCC, I am in full support of Nethermind, Flipper, Nexius; I think of them as good people and I'm glad someone is taking it on to try to create a SLCC. It's haaard work putting together a convention, and you learn from mistakes. My own professional real life event production experience includes creating over 3000 events. I took at an attempt at creating one convention once ....and failed. But we live and learn. The SLCC creators surely realize a convention like this takes professionals that do convention production as their profession. That is needed along side with the people who have the ideals of the event (nether, flip, etc). Conventions are hard to pull off right. And I applaud the effort. But.. at this point, I just am not at a place in my life where I want to tie myself to the SLCC. Maybe I will come, maybe I will DJ if you want me to, maybe I'll throw a party in my hotel room, who knows, I have to trust my gut... I just don't wanna feel stressed. And I don't want to be committed to anything but my girlfriend and moving to Florida. Its the SUMMER OF DOUBLEDOWN!!! WOOOO

signed
Doubledown Tandino

----------------------------------------------
Below is Taken from The SL Live Music Blog
http://blogs.talksecondlife.com/slimwarrior/2007/07/02/contract-ha-dont-sign-it/

This is in regards to a contract recently sent out to the musicians scheduled to perform at the Second Life Community Convention (SLCC 2007).

I commend Slim Warrior for bringing this issue up immediately in her blog. All of the musicians have been commenting there, so feel free to leave a "yeah that sucks" comment here, but leave your important comments for her blog.

Slim Warrior:
"It seems I am not one of lifes natural bloggers.. or maybe it is just because one blogs when one is inspired enough to do so, (or has time)
These times happen when perhaps happy, downright outraged or mostly general chit chat.. This particular post falls somewhere between sheer horror and outrage and also perhaps under the ‘hysterically funny must be joke of the day’ time.

I am of course referring to the SLCC. Many musicians who perform in Second life have been asked to perform at the convention, myself being one of them.. of which I am truly delighted to be part of.
SLCC = Chicago.. I live in London.. rather far away, so not wishing to wait until 3 days before to book a flight, last week I duly filled in various online forms (having racked around I dont know how many sites to find the best deal)
and Voila! I hand over my hard earned money (saved up and saved up) and grin to myself as I now have flights and hotel booked for the duration of this Wonderful event. Mucho excitement

Imagine my horror when inworld ( and via email) I receive the following erm… document.. I’ll call it document for now.
it was named actually as ‘SLCC Audio Release Form’."

The Contract:
*****
I hereby grant to Phreak Media, LLC and its legal representatives and assigns, the irrevocable, perpetual, unrestricted, global and exclusive license to broadcast, record, distribute, and/or publish any audio in which I am included, on

August 24-26, 2007 at Second Life Community Convention and related events, Chicago, IL for any purpose, without compensation. I hereby release Phreak Media, LLC and its legal representatives and assigns from all claims and liability relating to said audio. I further waive any right to inspect or approve the live audio and/or audio recordings or any printed or electronic matter that may be used in conjunction with them. I acknowledge that I am at least 18 years of age and competent to sign this release. I have read this release before signing, I understand its contents, meaning and impact, and I freely accept the terms.

This agreement shall be governed by, and construed in accordance with, the laws of the State of California.

Name (Print_____________________________Signature___________________________________
Email Address _________________________________________
Second Life Avatar Name (Print) ___________________________
Date ______________
****

Slim Warrior continues:
"Having read through several times, just to make sure I havent MISREAD anything, I immediately IM the sender with” You have to be KIDDING me!, upon which I get the reply to follow the discussion on a google group… so I rush of to peruse the postings only to have yet another shock upon then reading the following statement…..

“If you feel that it is either unfair or something that you cannot abide by in exchange for performing at SLCC, I understand and will accept your resignation from SLCC’s music lineup. I really hope you don’t feel that resigning is necessary, since all of this has been created in good faith with everyone’s best interest in mind. Phreak is, however, a business, and they are hoping to recover a small portion of their costs.”"

READ MORE HERE - and make sure to follow through the comments.

-=====================================

More on the story at Second Life Insider here

More on the story at Cylindrian's Blog

More on the story at Eric Rice's Blog

More on Tao's Blog

More on Second Thoughts

More on Matthew Ebel's Blog

Thursday, July 5, 2007

You May Lose Parcel Music In 10 Days - by Nobody Fugazi of Your2ndPlace.com

http://www.your2ndplace.com/node/228

You May Lose Parcel Music In 10 Days
Posted July 4th, 2007 by Nobody Fugazi
in

As I wrote in SaveNetRadio - Especially The SecondLife Music Leeches (like me) (before Y2P started), net radio is in trouble. This could mean many of the internet radio stations on the internet closing down, which I think would suck.

That's why SaveNetRadio.org exists. At the time of this writing, there are 10 and a half days left to do something - so if you like that land parcel music you found through Shoutcast, you might want to go visit SaveNetRadio.org and see how you can help.
Or lose it.

Monday, February 26, 2007

Live Radio Show Broadcast from Texas & into Metaversatility - Feb 26 8pm (slt)

From the press release: "Bringing a great mixture of progressive electronica styles from Nu Jazz to Lounge and Hip-Hop, we will play their original material, as well as a selection of similar electronica from our favorite artists. Our avatars will be broadcasting from the KRTU complex on Metaversatility island. Come sit in and participate in an evening of discussion, interview, and great electronic music." http://slurl.com/secondlife/Metaversatility/190/157/32/

Bliargh Dada (host) & Adri Saarinen (Metaversatility coordinator) conducted a listening session & livechat with A.M. Architect (electronic musician) and delivered a great radio show (which was broadcast from 91.7fm San Antonio, Texas and into Second Life). I really enjoyed the format of the show (with a studio/living room setting) that weaved from talks about A.M. Architect's music and influences to playing his original tracks mixed in with music to fit the same flavor of genres.

Lots of friends and familiar faces came out for the show including Frogg Marlowe, Ute Hicks, Moo Money, & Celebrity Trollop.

Can't wait to check out more shows and the musicians they feature.