Sunday, September 30, 2007

Friday October 5th - Welcome Back Doubledown @ Timeless Underground - 2pm-4pm (slt)



Hello SL Gang,

It's been a month since Doubledown has performed in SL and the natives are getting restless.
That's why Timeless Underground and Doubledown Tandino present:

Welcome Back Doubledown
Friday October 5th, 2pm-4pm slt

@ Timeless Underground

Featuring a slew of genres for the electronic connoisseur in a live DJ mixset from Key West, Florida.
2pm - Deep Jazzy House
2:30pm - Tech House
3pm - Breakbeats
3:30pm - Drum-n-Bass

Dress: Casual Creative Chic

Hope to see you there!

Monday, September 24, 2007

September 24th - DJ Jenns Performing Live 24hr DJ Set



DJ Jenns Performing Live 24hr DJ Set In Second Life. (24.09.07)

Popular SecondLife entertainer DJ Jenns has announced that he will be taking part in a 24 hour live solo dj set for charity. The event, which will be taking place over 4 venues, marks the anniversary of his older sister Tracey who passed away a year ago on that date.

The event kick's off at 12pm SL Time at Haven's Paradise and will change venue another 3 times every 6 hours.

The venues involved in this huge event are:

Havens Paradise - DJ Jenns current residency

Menorca - Slim Warrior's hugely succesful live music venue

Parkade - Motorati Island's elite nightclub

Republik - The heart and soul of the SL dance scene.

All tips/donations will be converted into UK £ and donated to The Queen Elizabeth National Spinal Injuries Unit for Scotland, where Tracey spent a great time of time recieving the units support, care and attention after she was paralysed in a car accident in 2005. http://www.spinalunit.scot.nhs.uk/

DJ Jenns would like to thank the venue owners and everyone involved for their support in what will be an emotional and personal journey.

Saturday, September 22, 2007

The Nu Republik & The Nu Republik Website

www.ClubRepublik.com

The History

Club Republik – the club – opened within the virtual world of Second Life in April 2006 and has since established a cult following among clubbers worldwide.

The name Republik was chosen for two reasons: It is a reference to the idealogy that Philip Rosedale holds of Second Life being a country seperate and above cultural and geographic boundaries; and combines the similar concept that music and specifically the clubbing sub-culture transcends social classes and governmental disagreements to unite people from all nations and walks of life.

Having celebrated its 1st Birthday this year, the venue remains at heart of the brand as it’s where the story began and has also been the catalyst for the company’s further brand ventures and extensions.

Inspired by the 90's UK dance and rave culture Sable Sunset, Club Republik's visionary and one of it's founders (alongside Lina Pussycat), opted for a design based upon a deposed government's abandoned luxury building partly in response to an emerging trend of 'dark-future' fashion within that particular virtual community, and partly due to the politicised anti-government attitude embodied in the dominant clubbing environment of the early 90’s.

The Vision

When Club Republik was created, it was done with a very clear goal in mind: to provide an accessable, high-quality, high performance virtual venue that enabled music fans access to the music they adored and the DJs that loved to play and produce it. And of course supply this in a venue like nothing ever seen before in a virtual world to create an experience as close to a night out in a real life club as possible. This is an acheivement the venue can still boast today.

This vision has become ingrained into the Club Republik philosophy and, as the brand now enables music fans worldwide access to their favourite music through an increasing number of channels, influences every aspect of the brand.

Since opening Club Republik has been hailed as 'The heart and soul of the virtual dance scene' as DJ input and musical output has always concentrated primarily on the many forms of electronica. As dance music has evolved, the club output has consistently been at the forefront of the scene with its DJ line up and musical policy delivering over and above the clubbing call of duty.

Club Republik is a venue that not only started a unique brand but also created Second Life's clubbing movement as we know it today.

The Goal

It is our aim for Club Republik to be held up as an example of what clubbing should be like in Second Life, and in virtual worlds beyond SL in general. It's our goal to raise the profile of virtual music venues across the metaverse as a viable alternative when attemding a RL club or music venue is not an option. As a result we have even provided consulting services to other virtual venues that share our dream, and to real life companies interested in online club culture. We have also been featured in several real-world publications about the music scene in virtual worlds (including real life club industry publications), and served as the venue for a nationally televised music event.

For us it is always the experience of the music lover attending the venue that is paramount, rather than what profits can be made from a business such as ours. At all times we try to maintain a sense of family in Club Republik, staff and guests alike (in fact, this 'family' atmosphere is one of the first things stressed to new employees), and it's important to us that although we each have a sense of responsibility to the guests, what we do stays fun for all of us. After all, no-one comes to a virtual world looking for job they hate - that's what real life is for! :D
The Website

As the scene in Second Life developed the owners of Club Republik identified a growing online need - a place for music lovers that inhabit virtual worlds to congregate and share their experiences, and a place for virtual music venues to develop a true community between themselves in the spirit of working collectively to promote the virtual music scene.

Firstly the site is intended to serve as a central place, away from the confusion of virtual world-dependant search and event facilities, where venues and artists can communicate directly with the music fans that attend their events, offer special promotions, and get feedback on what the guests at their venues and events like and dislike.

Secondly, it's a place for those virtual venues that share a similar ethos to Club Republik, and the artists that perform in them, to share what they're doing and their ideas to grow the community with other venue owners.

As a bridge between the two, Club Republik has developed the Club Republik Affiliate Scheme, for which this site also serves as a central base. The aim of the scheme is to provide virtual venues with the technology to get information about themselves to their guests, provide easier means to manage their venues, and to promote the ideals given above to the wider virtual music community.

Coca Supercharge vs. DJ Jenns @ Club Republik - 10/22/07


The place is packed! All the old school Republikans as well as the new heads are living it up at Club Republik with a Coca Supercharge vs DJ Jenns set.


Club Republic's NEW Website




Saturday, September 15, 2007

September 15th, 2007 - 'Second Life: A Guide to Your Virtual World'


(Posted Sep 14th 2007 7:30AM by Akela Talamasca)
'Second Life: A Guide to Your Virtual World' is a new book by Brian A. White, and it's already available through Amazon.

It's got a release party on the 15th at Menorca, twice, at 11 AM - 1 PM, and again at 7 - 9p PM, featuring DJ Doubledown Tandino, musician JueL Resistance, and of course the author, Ansel Gasparini. Best of all, you can pick up free, designed-just-for-this-event items by Ginny Talamasca, Dragontat Zagato, and Colleen Desmoulins, some of SL's most influential designers!

I've not read this yet, but it seems pretty thorough, and I love the design of the cover. If you're interested in anything more than this post mentions, you may contact Iris Ophelia, coordinator of the event. (Thanks, Iris Ophelia & Second Life Insider)
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Friday, September 14, 2007

awesome human beatbox

SPIN

Monday, September 10, 2007

Second Life Music Community Forums

http://slmc.myfastforum.org/index.php

More info to come asap

About SLMC
We have set the forum up to try and have one place where as a music community, whether you be a Live Musician, DJ, Venue Owner, Host, Builder , Scripter, or you have anything to do with Second Life Music we can discuss ideas, solutions, experiences etc and hopefully have a better understanding of how to make it work for all of us.

"Asian Variations" Taichung Launch Party

http://asianvariations.com/blog.html

Posted by Moshang:

What a great evening the Taichung launch turned out to be! I had more than my usual moments of panic when I had to leave home and couldn’t get my newly made videos to work. The idea was that I would do two sets to frame Viba’s performance, and I had to scramble quickly during the last couple of days to get my first short set together. An emergency re-encoding of the short set did the trick eventually and arrived in the nick of time for the setup.

The evening started out slowly and by the time I went on to do my first set, we had a tiny audience of about 10 close friends. Thankfully, people kept coming in throughout the evening, and we eventually managed to to give away 90 copies of the album at the door as people came in.

I want to say a big thank you to Viba for making the trip down from Taipei with his family - it wouldn’t have been half as much fun without his contribution. Viba eventually did two sets for the enthusiastic audience. A big thanks also to Patrick and Roger of Grooveyard for hosting us (Viba and I will probably be back at Grooveyard in October) - you’ve got to love a venue run by professional musicians; their passion for music shines through! And another thank you to Mark Forman who came with his son Kevin and made a very cool video of the first part of my set - watch it here. I’ve added some pictures from the launch here.

With the success of the Taichung launch, I’m looking forward all the more to the Taipei launch on September 29th. It’s bound to be a great party with performances by Viba, Kou Chou Ching, Chang Jui-chuan and myself.

Tuesday, August 28, 2007

August 28th - "Culturebeats" - DeepSexyCool @ Playboy - 6pm-10pm (slt)




CULTUREBEATS - A Collaboration of music and art presented by Oyster Bay's Morris Vig & Playboy's Doubledown Tandino.

Live Turntable DJs:
Brian Nicholas (funky)
Doubledown Tandino (deep)

Artists:
Cheen Pitney (sculpture)
Finny Yates (RL art)
Jazz Calhern (SL photography)

DeepSexyCool - Tuesdays 6pm-10pm (slt)
@ Playboy

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SECOND ARTS - August DeepSexyCool CultureBeats recap

Sunday, August 26, 2007

Boof World

Boof World









Exclusive from Reuters: Philip Rosedale interview from SLCC

This doesn't have much to do with DJing and electronic music, but it has to do with SL, and also I wanted to have a reason to link to Reuters. Here's a good article with Philip Rosedale. I'm glad they will be focusing on quality in the next 6 months. Generally I have a warm fuzzy feeling with all of Philip's answers. Yeah, he's a good politician and evangelist, but he shows he's listening to everyone's concerns. ....and he's a good smart dude that made a place with millions of people.... and all those people have issues.... and he's doing the best that he can. And the best that he can is actually really pretty good. When I started in SL, I thought LL was the devil because they took away dwell and traffic stipends. ahahah. Now, I feel Philip is a cool dude. He's human. He's someone that made a reality from a dream. I have to give all the folks at Linden Lab a thank you now-a-days. Sure, I bitch. We all bitch. And LL does too. Our problems are their problems. We're all just chillin' in SL together trying to make it all work, taking a risk, and hoping it all won't go flip-side and ape-shit.

Exclusive: Philip Rosedale interview from SLCC
Sat Aug 25, 2007 4:08pm PDT
By Eric Reuters

CHICAGO, Aug 25 (Reuters) — Linden Lab CEO Philip Rosedale sat down for an exclusive interview at the Second Life Community Convention on Saturday to talk about Linden’s business model, its relationship with its customers, and whether the company will have to chase the lowest common denominator in adhering to real world laws.

An edited transcript follows.

Reuters: Linden built the tools that empower Second Life, but it’s the residents that built everything in it. What surprises you most out of what’s come out of Second Life?

Philip Rosedale: Nothing has really surprised me, because we always expected the system to be inherently complex.

Conspiracy theories… one of the small negative side effects is a lot of that kind of thinking.

That’s one of the challenges for us as a company. There’s a strong sentiment in many cases that we are engineering society to a degree we are actually just not. There’s just not enough of us to do that even if we weren’t on principle opposed to that.

Reuters: How do you combat that as a company?

Philip Rosedale: Well we’ve always believed in being transparent, with each other inside the company and then with everybody in Second Life outside. The only thing that limits transparency for us is simply manpower. We just don’t have enough people to emit all the data we want to emit to the world around us.

The more you can just throw the doors open and turn the lights on and say: “Look you guys, you can come on in. You can sit in my office with me. This is how we’re doing things.” All of that makes things better.

Reuters: Do you have an alt? Do you ever go into Second Life undercover?

Philip Rosedale: I’ve got some accounts I created long ago but sadly I really haven’t had time to use them.

I don’t know whether I’d personally ever be comfortable not saying who I was. It’s hard for me in terms of my personal style to imagine being comfortable doing that. But I’d like in the future to go in there as a normal user.

Reuters: Is Linden profitable?

Philip Rosedale: Linden is roughly profitable. We’re right at the point of profitability, which for a company of about 200 people is pretty impressive.

The business model is actually pretty simple. The engine of growth in Second Life is a lot of small-scale entrepreneurship. We have a thousand people making more than US$1000 a month. That engine is what enables some of that economic activity to be paid to us as the operators of the simulators who provide the service.

Reuters: What are Linden’s real sources of income? You’ve got a small spread on the Lindex, land sales, tier fees.

Philip Rosedale: By far the largest source of income to Linden Lab is the sales and the tier fees.

The core of our business is a hosting business.

Reuters: You’ve mentioned you want to make a move towards open source servers. If land is the bread and butter of your business, and you’re open sourcing that, how will that work in the future?

Philip Rosedale: If you’re an entrepreneur, wanting to enter the virtual world and sell stuff to people, you’re going to want to find the largest possible audience. So you’ll be strongly drawn to set up your shop on the system with the largest number of people using it. There will be a tremendous desire by people to link those servers together and be on our network so they can have access to the largest base of people.

Reuters: So Linden will charge an access fee?

Philip Rosedale: Right.

Now you wouldn’t have to, obviously, under the open source model. Not every application would demand one to connect to Second Life. But the entrepreneur who comes in will want to come towards where the largest market is.

We believe we can reasonably make money — barely make money — by just charging access to the system.

We also provide a whole bunch of global services. The uniqueness of your name, your inventory, the ability to unique mark things — this person built that object.

Reuters: You talked a lot this morning about reliability. What are your performance benchmarks? What is a reasonable goal for Linden to accomplish?

Philip Rosedale: We need to increase service availability. It’s not as high as it could be or as high as we’d like it to be for a commercial large-scale operating service. We’re going to publish the running data of how we’re doing. So everyone will be able to see us hopefully improving it and gauge and discuss whether we’re improving it quickly enough.

We need to get to the place where Second Life is as reliable running on your PC or a Mac as an Internet browser.

Reuters: In terms of new features versus bug fixing, which do you consider the more important of the two?

Philip Rosedale: Fixing bugs.

There’s not a key feature — I think that voice is exemplary of a very important significant platform feature that’s necessary for people to do everything they immediately think of wanting to do. But beyond that I don’t see a huge imperative feature — if you were to push me I’d probably say getting a web browser onto the surface of objects, so you can be browsing the web while you’re standing with somebody. That’s a very powerful feature that we’ve partway implemented already. So I think that’s something that’s a basic capability. But that is way outvoted by the simple requirement for greater reliability.

Reuters: Are there any plans to take Linden Lab public in the near future?

Philip Rosedale: No. We’re profitable now and sustainable, so that choice is up to us. And we don’t have any immediate plans.

Reuters: Is there a problem where German laws are more restrictive than American laws on ageplay? And likewise, American laws may be more restrictive than European laws on gambling. Are we moving to the lowest common denominator?

Philip Rosedale: No.

The lowest common denominator is just not what you want to do. It’s not going to happen on the Internet, and it’s not going to happen here. We’re doing what we can as a platform to try to make that the case.

If you want to apply a local jurisdictional law to people, we’re going to make it so you apply that to people who are individual avatars trying to go to one place. That’s what we’re doing with age verification. We’re making that a feature that’s tied to land and people, not a feature that’s tied to the whole system. When we’re confronted with a legal or regulatory matter where we need for legal reasons to enable a certain type of restriction on behavior, we do that as locally as possible and not have a lowest common denominator.

Reuters: So there may be code in the future where your avatar is tied to your real-life nationality and then based on that nationality certain restrictions may or may not come into play?

Philip Rosedale: Right.

If the local restrictions that countries for example are making on avatars, if those restrictions are well-published and transparent and in the public light, I think we’re going to get to a good overall set of choices. Countries will make the right choices about how they want to restrict people’s use in Second Life if they can see what other countries are doing rather than us being the sole decider of what’s right locally.

Reuters: As CEO of Linden Lab, what is your number one focus and priority for the next six months? When you get up in the morning, what do you think about getting done in Second Life?

Philip Rosedale: Quality. We’re at a place where we’ve demonstrated that the virtual world can exist. Now we need to make it high quality so it does continuously support the activities and desires of the people who are using it. That’s what we’ve learned by listening for the last couple of quarters. We’ve got to increase the quality.

Sunday, August 19, 2007

Philip Linden At Timeless Underground III

Finally we got Philip Linden dancing at Timeless Underground!

Thanks TaranRampersad