So long, farewell...
by Bettina Tizzy
Back when this blog began, 750 posts ago, there were few blogs that did write-ups and reviews of great content and installations in Second Life. This has changed dramatically, especially over the past year. Today, a number of academic journals are gearing up to focus on virtual content, and they will be the appropriate venues for most of the topics we've been covering lately.
I like to think Not Possible IRL has raised awareness of quality content, not just in Second Life but in other virtual worlds where User Generated Content is possible. We've certainly showcased a lot of extraordinary talent and work.
[Read the Full Story at NPIRL]
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A blog moves on....NPIRL
by Soror Nishi
There are a few blogs that I read regularly, I started when my own ideas about blogging began to mature beyond a very brief diary of my entry into the world of Second Life.
As my poor ramblings developed I looked to NPIRL blog as really the pinnacle of blogging, well informed, researched, thoughtful.
That it has become a time-consuming beast of a project is no surprise to me, I know from my time with Koinup and here that life is not long enough. That sort of quality, which it was a joy to read, does not come without the research. So it's a shame, but Bettina has become a victim of her own talent in one way, and we all have to make decisions about how we want to spend our time.
I personally think that Bettina has made the right decision, NPIRL as a group will grow, nurtured by her insight and commitment and we will have to look elsewhere for quality coverage of SL arts and crafts. Nothing springs to mind at the moment.
I'm sure that as change happens and we shed old skins to grow new we meet Anxiety, but with increasing experience we learn that new life grows on what has been composted in the past..:)) sounds like Gardener's Question Time....hehehehe....
Bettina is great, we all love her and look forward to her new ventures.... ... "What Bettina Did Next..."
Showing posts with label Bettina Tizzy. Show all posts
Showing posts with label Bettina Tizzy. Show all posts
Wednesday, November 4, 2009
Tuesday, March 24, 2009
Not Possible IRL: Land Art in Second Life – A historical perspective and an introduction to virtual artist Comet Morigi
Land Art in Second Life – A historical perspective of land art in real life and an introduction to virtual artist Comet Morigi, a land artist in Second Life. Posted by Bettina Tizzy of Not Possible in Real Life.
Here is an excerpt from the article. Check out the full story HERE.
Bettina Tizzy writes:
..."While economies of scale in Land Art are paramount in Real Life, creating art on a very grand scale is nowhere near as problematic in virtual worlds. In Second Life® and on OpenSim grids, residents are magically empowered with land-altering – though quite indelicate - tools that enable them to instantly raise, lower, and sculpt the ground up to ± 100 meters, depending on the estate.
Terraforming, the ability to intentionally transform surface topography, atmosphere, temperature or ecology, is not unique to science fiction or even science (where it is primarily called planetary engineering).
In Second Life®, terraforming land is a skill that looks easy to do, but frequently results in unrealistic and poor duplicates of mountains, lakes and canyons. In this video tutorial by Second Life’s Resident Enlightenment Manager, Torley Linden instructs us on how to work the user interface to "terra":
Introducing Comet Morigi – A Terra Painter in Second Life
Japanese artist Comet Morigi became known to me when I came across one of her works quite by accident: an immense curtain-like particle effect that is driven by the sim’s wind (teleport directly from here)...."
read more | digg story
Here is an excerpt from the article. Check out the full story HERE.
Bettina Tizzy writes:
..."While economies of scale in Land Art are paramount in Real Life, creating art on a very grand scale is nowhere near as problematic in virtual worlds. In Second Life® and on OpenSim grids, residents are magically empowered with land-altering – though quite indelicate - tools that enable them to instantly raise, lower, and sculpt the ground up to ± 100 meters, depending on the estate.
Terraforming, the ability to intentionally transform surface topography, atmosphere, temperature or ecology, is not unique to science fiction or even science (where it is primarily called planetary engineering).
In Second Life®, terraforming land is a skill that looks easy to do, but frequently results in unrealistic and poor duplicates of mountains, lakes and canyons. In this video tutorial by Second Life’s Resident Enlightenment Manager, Torley Linden instructs us on how to work the user interface to "terra":
Introducing Comet Morigi – A Terra Painter in Second Life
Japanese artist Comet Morigi became known to me when I came across one of her works quite by accident: an immense curtain-like particle effect that is driven by the sim’s wind (teleport directly from here)...."
read more | digg story
Labels:
Art,
Bettina Tizzy,
Comet Morigi,
History,
Innovation,
Not Possible IRL,
Second Life,
Torley Linden,
Tutorials
Tuesday, October 28, 2008
Koinup's Avastar Art Contest
Info Via: Koinup & New World Notes

We are glad to announce the 1st Avatar Art Contest! All virtual worlds members are invited to take part in the Avatar Art Contest and submit their photos! You can submit your entries from 23rd of October until 3rd of December. The winners will be announced here and on the Koinup Blog. Here are the latest entries.
Rules and Guidelines
The contest is about making your Avatar looks like a painting
You can turn your avatar itself in a piece of art, by creating an artistic "shape" (e.g. making a cubistic/Picasso or abstract avatar) or you can take a photo of the avi and make it looks like a painting (using filters, postprocessing and turn it into a painting)
We are glad to announce the 1st Avatar Art Contest! All virtual worlds members are invited to take part in the Avatar Art Contest and submit their photos! You can submit your entries from 23rd of October until 3rd of December. The winners will be announced here and on the Koinup Blog. Here are the latest entries.
Rules and Guidelines
The contest is about making your Avatar looks like a painting
You can turn your avatar itself in a piece of art, by creating an artistic "shape" (e.g. making a cubistic/Picasso or abstract avatar) or you can take a photo of the avi and make it looks like a painting (using filters, postprocessing and turn it into a painting)
In order to take part in this contest, you must have an account on Koinup. Registration is free and takes only a few seconds.
All the submissions in the contest must be tagged with this tag: avatarartcontest (copy this tag and paste it in your entries)
Submissions can't be photos already hosted on Koinup. So please, publish new works.
You can submit your entries in one of the following categories: realistic-pop art, surrealistic-not possible in real life and post-modern/traditional and kitsch!
You can submit your entries in one of the following categories: realistic-pop art, surrealistic-not possible in real life and post-modern/traditional and kitsch!
Explicit contents are not allowed. Don't upload porn images or explicity nudity.
Photos have to remain on Koinup after the end of the contest. Obviously you are free to share them also on other websites!
Entering the contest implies the acceptance of these rules.
Winners, Jury and Prizes
Judges will select 6 winners (2 for each categories). The announcement will take place on 14th of December. The panel of judges is made up by Hamlet Au, journalist and lead of the New World Notes. Mario Gerosa, chief editor of AD architectural digest and curator of Virtual Renaissance Exhibition. Bettina Tizzy, blogger and fonder of the NPIRL group and movement. Each judges will pick two winners for its own category: Bettina Tizzy: surrealistic-not possible in real life Mario Gerosa: post-modern/traditional and kitsch Hamlet Au: realistic-pop art Winners will be published on journals, blogs and magazine of the judges. The winners will be showcased at Museo del Metaverso, an italian artistic organization powered by the Uqbar.mediaartculture. They will also have the chance to make an exhibition in the Avatar Art Koinup museum, the first Avatar museum based in IMVU, powered by Koinup. More details coming soon!
Take a look at the latest entries!
ALL INFO AND UPDATES ARE HERE
Labels:
Art,
Bettina Tizzy,
Contests and Prizes,
Hamlet Au,
Koinup,
New World Notes,
Photography,
Second Life
Monday, September 29, 2008
Blog Love - "Not Possible IRL" (in real life)

Total super shoutouts and blog love to
NOT POSSIBLE IN REAL LIFE
by Bettina Tizzy along with collaborative efforts.
http://npirl.blogspot.com/
In the voice of James Lipton from Inside the Actor's Studio: Go to this blog... feed burn it... read it always... warship and love it
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