Wednesday, December 31, 2008
Second Life features many clubs that come and go, however from time to time, a rare crew of talent gets together and sparks the idea to create a DJ music venue that goes beyond anyone's expectations. The elements line into place, and the crowds follow. The Ravelong Awards will honor and pay respect to the top breed of the phenominal SL DJ Clubs of 2008.
The 2008 Top DJ Clubs of Second Life ARE NOW ANNOUNCED HERE.
Which clubs were your favorites?
Which clubs and crews do you think will win the award?
Which clubs would you nominate?
Each Club will receive an award at the Ravelong Awards Ball in Early January.
The JSP New Years Eve Ball!
featuring DJ Doubledown Tandino,
spinning the jazzy & funky house music in a Live Turntable Mixset
DressCode: Hip Chic
Contest: Best Dressed
Monday, December 29, 2008
THESE VOTE BOXES DO NOTHING. They havn't done anything in SL in over 3 years. Although it is a lovely relic from virtual yesteryear, the old green vote box made by Linden is nothing more than decoration. It says "thank you for your vote" and then files the votes under 'D' for 'Doesn't Do Anything'
TIME TO GET THE WORKING LAND VOTER: The MetaVoter!
The METAVOTER, on the otherhand, does EVERYTHING! It is connected to the Metahud worn by thousands. Come and get the Metavoter ( and the Metahud, and the Metakiosk ) for your land for free HERE: http://slurl.com/secondlife/Muse%20Isle%20NorthEast/204/205/26
Have a Second Life Brand? Check out the new Metabrand system too! Did I mention it's entirely free?
Wednesday, December 24, 2008
Yes, we've done it again!
This time Djai Skjellerup has written a Christmas song, "Christmas All Year Through', and invited Second Life performers to send in their recordings which are being mixed into a collaborative song.
The list of artists who appear on the finished song:
URL for downloading Christmas All Year Through:
Here are details of the musicians:
BabbleGrabble Swindlehurst is an American singer-songwriter from the San Francisco Bay Area. He began his musical career at an early age as a concert violinist and eventually shifted his focus to the guitar, songwriting, and other instruments, delving into the rock and roll music he grew up on. BabbleGrabble ultimately built his own home studio for creating and recording music.
After several years of writing songs and performing with other bands, he discovered the amazing potential of Second Life and has been performing live shows in SL for over a year. He enjoys entertaining audiences with a wildly diverse range of cover songs, playing acoustic guitar and crooning into the microphone with a sultry voice that is like being draped in velvet on a calm sea.
Coming from a huge musical background, Carah Nitely is a live performer from the UK. Proud to have inherited her voice from her mum who was once a professional singer both nationally and internationally. Carah now happily takes the stage in Second Life and her soulful voice covers such artists as Westlife, Wil Young, Leann Rimes, Bette Midler, Colby Callait and many more.
Djai is a piano vocal singer songwriter from the UK. Djai wrote the song "Christmas All Year Through" and conceived the project for the recording and free distribution of the song. Djai's shows consist of his own songs which he performs live. His album "Ice Age Diaries" will be available later in 2009.
Franziskus is a musician from Hamburg, Germany, who loves to play in Second Life.Music. He is a pianist and singer, a variety of rock, pop, ballads and evergreens.
As well as playing piano, Franz is also an experienced drummer and trumpet player.
Jean has her degree in music and is a professional vocalist and keyboard player, arranger, and composer. She likes to perform in all genres, from classical, rock, contemporary, and Jazz, putting her own personal style into everything she does.
Kaklick martin (Bryan Baker) is a metaverse musician: A singer/songrwriter performing in, and writing songs about, the virtuak world known as Second Life. Bryan's avatar, Kaklick, took to the stage in Second Life for the first time back in late 2005, so he is among the most respected performers in Second Life and was an early evangelist for the live music scene there.
Kiaranne is a songstress and creative person from the country hills of Vermont, USA.
A musician with an extended background, Krell has shared the stage with diverse artists such as Leon Russell and Roomful of Blues, through artists such as Shelley West (Jose' Cuervo, You are a Friend of Mine) and Gus Hardin, to such rockers as Blues Traveler and 38 Special.
After such endeavors, Krell has just moved to Second Life. Krell is comfortable singing and playing guitar on anything from Country Blues through firebreathing Shred-fest, with stops in between for Rock, Alternative, Classic and Contemporary Country, as well as many others.
With his varied background, there is quite a spectrum to choose from. However, Krell is currently focusing on a solo variety rock'n'blues covers format, accompanying himself on his 12-string. Any given set could include anything from Elvis Costello, Clapton, Beatles, Goo Goo Dolls, Willie Nelson, Toad The Wet Sprocket, Led Zeppelin, Matchbox 20, or even Looking Glass.
Singer-songwriter Lonnie (RL Lonnie Knight) may joke that “Legendary is just another way of saying ‘...been around a long time,’” but the lanky Minnesotan is one of those rare musicians who has truly earned the title Legendary. He got his start as a folkie, learning from the likes of Townes Van Zandt. Then he played in some of the Midwest’s seminal rock bands, including Jokers Wild, the Nielsen-White Band and the Hoopsnakes. His 2005 CD Better Days brought him back to his acoustic roots, and the release of 2007’s tour de force, I Wrote My Name on You, his music is inspiring a whole new generation of fans.
Lyn Carlberg is from Wales, land of song, dragons, and awesome rugby. He plays a Martin electro-acoustic guitar, and has been performing live in SL since Sept 2007. Lyn likes to play a folky style like Paul Simon, James Taylor, Gordon Lightfoot, Cat Stevens and sings bluesey-mushy-weepy romantic covers of Clapton, Dylan, Dire Straits, and Sting, as well as some traditional Celtic love songs and a few of his originals.
Mambo Welles (RL - Trevor Tweedy): Based in West London, he's been playing bass for +25 years. During the 80's he worked with several unsigned bands in and around London. After a break from the music scene for a few years, he returned to playing live with the rock covers band, Limeburner (www.limeburner.co.uk).
Mambo was recruited for VLB after bumping into Throughthesewall Moody whilst Roller Skating at a gig in SL. For Mambo, VLB combines two of his favourite pastimes: Bass Playing and Second Life.
Mimi Carpenter is French currently living in Germany. She was mostly brought up on country, Anglo-Saxon and world music, which her parents enjoyed listening to. "I wish to transmit what I feel through my music... It is for me a way to express myself as I am not so good in handling words, when I have to speak about myself and about what I feel..."
OhMy Kidd's acoustic guitar and vocal work have been developed over many years' RL experience, but their dynamic simplicity turns out to be ideally suited to Second Life performance. OhMy Kidd's original songs have their feet in the folk rock of the 1970s and their head in the strange but exciting world of the 21st Century. No wonder they have been described as "Hippie Music with a Haircut".
OhMy's shows feature his original set and he also plays classic covers from Pop to Rock, and likes to have extra-special fun on the ukelele. OhMy plays regularly at his own venue, The Pocket, and at various live music venues around Second Life.
Ed Lamoureux plays guitar and sings in SL as "the Professor." In RL he teaches Multimedia and Communication at Bradley U. in Peoria, IL; in SL he teaches Field Research/Ethnography as Professor Beliveau. He's active with the NMC both in RL and SL. Ed/the Professor/Professor Beliveau is married (28 years) with 4 teenagers (YIKES), enjoys golf, Angels/Lakers/Rams/Kings, watercoloring, and of course writing music and singing. He's had a rough time with health issues the last couple years: Music in SL has been a saving grace.
Rich is known as Rich Palmer in real life. He plays bass for the band "The Fries" ( http://www.thefriesband.com/ ). Rich is working on new material for a pop/rock CD entitled "Future Retrospect." He's also a singer/songwriter that has recently released a CD for children called "Sing a Song for Safety."
Saraine plays shakers, and often accompanys OhMy Kid at his live Second Life shows. She is a great supporter of live music in Second Life.
Slim, a recording artist based in London, is passionate about writing and composing her own music and hugelyinspired by listening to others. To this end, a widely varied mix of music has influenced the songs that she has writen. She also works on other projects with musicians from around the world in various collaborations. She was the first UK artist to perform live in SecondLife. Her music varies from Ambient to Dance with a few other genres in between.
He sees himself as more of a busker, a resident in SL who found the fantastic music scene 2 years ago and was inspired to be part of it. He plays both nylon and steel string acoustic guitars and sings mainly his own tunes, folk/alternative style. He likes to write songs about family, friends, and things that make us laugh and cry.
Toby Lancaster is a multi-instrumentalist and composer from the south of England. Although guitar is his maininstrument, he also plays keyboards and uses computers to make music. He composes in a number of styles including solo acoustic guitar, rock, blues, jazz, and experimental. He produced and engineered the Christmas All Year Through track.
In the mid 80's (rl Alan Hargreaves) he played with a few Newcastle Bands. Quarterdeck , a four piece pub band that did mainly covers of current popular and a smattering of their own material, and Kel-Anne & the Jitterbugs, A 50/50 Club band, playing dance music for clubs against an unusual set of 50-80's music. Alan dropped out of the music scene to pursue a (more lucrative) career in computing, but still kept his hand in.
In 2005, his wife invited him to Coastfest and this lead to his getting involved in the following year's Coastfest. He has been helping out with sound for the North monthly event and has started doing a couple of walk-ups.
He is now doing live music into Second Life under the name Tpenta Vanalten, and is having a blast and making a lot of new musician friends.
Vicki Nilsson (RL Victoria Lee) is 41 and resides in Upsate NY. She has 25+ years experience as a drummer and has played in marching, symphonic, jazz and many local bar bands, with styles ranging from classic rock, folk, country, and more. After seeking some technical advice from BlueTom, she tried out as VLB's drummer and the rest was history! Dreams do come true!
Zak Claxton is a singer/songwriter who has spent more than two decades as a live/session musician and audio technology expert. He plays often in SL. He likes expensive acoustic guitars, delicious cheeses, and his ladyfriend Kat Claxton.
Monday, December 22, 2008
Holiday Music Experience
SLURL to "Jazz-n-Dreams"
Presented by Just Soul Promotions
☮ A unique winter journey incorporating retro holiday classic music although you have never heard these tunes played with the modern Doubledown flare. Sophisticated beats combined with jazztronica, live remixing, & DJ blending will turn these tunes and your holiday into a musical adventure.
Saturday, December 20, 2008
By SARAH MCBRIDE and ETHAN SMITH
After years of suing thousands of people for allegedly stealing music via the Internet, the recording industry is set to drop its legal assault as it searches for more effective ways to combat online music piracy.
The decision represents an abrupt shift of strategy for the industry, which has opened legal proceedings against about 35,000 people since 2003. Critics say the legal offensive ultimately did little to stem the tide of illegally downloaded music. And it created a public-relations disaster for the industry, whose lawsuits targeted, among others, several single mothers, a dead person and a 13-year-old girl.
Instead, the Recording Industry Association of America said it plans to try an approach that relies on the cooperation of Internet-service providers. The trade group said it has hashed out preliminary agreements with major ISPs under which it will send an email to the provider when it finds a provider's customers making music available online for others to take.
Depending on the agreement, the ISP will either forward the note to customers, or alert customers that they appear to be uploading music illegally, and ask them to stop. If the customers continue the file-sharing, they will get one or two more emails, perhaps accompanied by slower service from the provider. Finally, the ISP may cut off their access altogether.
read more digg story
Written by Ernesto
For years the RIAA has been filing lawsuits against thousands of individuals who allegedly shared copyrighted music. Following recent court setbacks, the lobby group has announced it will stop mass lawsuits. Instead, it will focus on cutting deals with ISPs to disconnect ‘IP-addresses’ that repeatedly share copyrighted music.
read more digg story
Write to your ISP proactively and say you expect them not to compromise your privacy, security, or ability to communicate by kowtowing to RIAA attempts at intimidation.
Support non-RIAA artists in your music purchases.
Check the RIAA Radar before making any purchases!
Install the RIAA Radar Greasemonkey Script.
Friday, December 19, 2008
DJ Lisa Lashes & DJ Tasty Hax at Koola Klub - Mixed RL & SL Event - Friday December 19th, 2008 - 2pm-6pm (slt)
4pm-6pm - DJ Lisa Lashes (real life)
Real Life DJane Lisa Lashes meets Second Life DJane Tasty Hax @ a premier event in RL/SL Koola Klubs! Lisa DJs for the first time in SL! Don't miss this very special party!! :D Tasty will DJ @ Koola Klub in SL followed by Lisa Lashes at Koola Klub in RL streaming to SL.
Thursday, December 18, 2008
read more digg story
Opinion: From a lonely, flat 2D experience to a fun, social 3D world
The dream of internet pioneers, sci-fi writers and tech-obsessed geeks worldwide has always been the development of a fully 3D virtual online world.
After all, we all gobbled up William Gibson's Neuromancer back in the day, with the immortal lines (when he first coined the term 'cyberspace'):
"Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts... A graphic representation of data abstracted from banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding..."
Games show lead
And while Blizzard's phenomenally successful World of Warcraft and other recent 'games' and applications such as Linden Labs' Second Life, Google's Street View and Sony's PS3 Home are (perhaps) early pointers in that direction, there are many who cannot see much further than the current rather lonely and 2D 'single player' web experience.
read more digg story
Wednesday, December 17, 2008
Tuesday, December 16, 2008
The idea behind MusicBox is that it analyzes every song for not only written metadata (artist, genre) but also beats per minute, length, tone, and a whole bunch of other semi-tangible quantities. It then organizes them based on whatever axes you choose.
The idea behind MusicBox is that it analyzes every song for not only written metadata (artist, genre) but also beats per minute, length, tone, and a whole bunch of other semi-tangible quantities (check out the demonstration video). It then organizes them based on whatever axes you choose — looking for your short, fast-paced songs? They’ll be on the upper left if you tick “song length” and “tempo.” Want those songs that change up their beat? They’ll be on the left if you just tick “time signature stability.” It even puts together graphic previews of the songs, much like what I found when using a spectrum analyzer.
read more digg story
Saturday, December 13, 2008
read more digg story
created: December 2008
Metaverse Mod Squad In Big Demand
Posted by: JaneyBracken //
I greatly admire people who start their own businesses in real life, and to have the initiative to start a business that is unique, creating a service that will very soon become essential and greatly in demand, is truly inspirational.
I recently had the great pleasure of meeting avatar Twig Tomorrow (Amy Pritchard in real life) who is the Chief Executive Officer of a real life company called Metaverse Mod Squad (MMS). ( http://www.metaversemodsquad.com/)
read more digg story
Friday, December 12, 2008
Saturday December 13th - 8:00am (slt)
Sunday December 14th - 4:00pm (slt)
30 hours of nonstop DJs and music
Click HERE for SLURL
Exhibiting Art in Virtual Spaces
Posted by Alpha Auer, with a very big thank you to the curator of Avatrait, Stephen Venkman who alerted us to the opening of Avatrait Island.
The new island of Avatrait was launched back at the end of November, so I am somewhat late in posting this piece. However, I wanted to give the matter some thought prior to doing so. I also co-authored a paper for an academic conference on virtual architecture in the interim, and that too has made me hold off and gather all of my thoughts on the subject. I also have to add a disclaimer here and state that I am not an architect but an artist/designer/Second Life® builder, so all of what I write on the subject is based upon mere gut instinct and a general knowledge of architectural concerns as far as they touch upon the basic design considerations common to all visual art and design practices.
read more digg story
2007 was the year of finding your old friends and discovering new ones.
2008 is finding your same friends on 100 other different websites. If you havn't connected to all of your friends several different ways by now, don't worry, I'm sure your friends (as well as many people you don't know) will be trying to connect with you a thousand ways from Sunday. 2008 was an ego-centric time. Each individual had something to share, something to comment on, something to advertise.... but did anyone ever view it? Does anyone else ever view "your page"? Anyhoo, 2008, each person spent their time building up their web 2.0 presence. Hopefully 2009 will be dropping the 2.0 services that are simply ineffective and pointless, so we all can congrigate on just 100 web 2.0 social networking websites, instead of 1000s.
I've spent the last year dabbling with this so-called Web 2.0. Here is my 2008 roundup.
http://www.secondlife.com/ - For over a half a decade, it is still the leading virtual metaverse in our real world. There are many other fascinating virtual worlds out there, however, Second Life still leads the way because of the freedoms, IP advantages, and working economy and money system. Still, Second Life is the only virtual world where you can do just about anything.
http://www.reverbnation.com/ - Reverb Nation, a music and social site is the best for artists and for fans. There are countless out there. Reverb Nation has become my favorite.
http://www.weblin.com/ - The best little add-on I've found to quickly share any webpage. Plus, the ability to chat with anyone else viewing that page is the 2009 way to go. A weblin type feature mixed with cooliris looks to be the future.
http://www.ning.com/ - Tired of other social networks? Just create your own!
http://www.friendfeed.com/ - Simply put, the best web 2.0 service would be a service that lists every other service and combines them all onto one big schmutz of a feed. This beats out mybloglog in my opinion.
http://www.facebook.com/ - All around best status, sharing, connecting, and fun center around. Facebook kicks myspace in the nards.
http://www.addthis.com/ & http://www.sharethis.com - Quick way to share. Combined with weblin, this is excellent.
http://www.buzz.yahoo.com/ - Unfortunately, this is my favorite "story bumping" site. I say unfortunately, because it's run by yahoo. I find Yahoo Buzz beats out Digg, Delicious, and any other website ranking & rating share site. I encourage anyone that enjoys sharing the most current news with your 2.0 network, check out Yahoo Buzz. It's impressive and easy.
http://www.cooliris.com/ - although this isn't quite web 2.0, this is a sleek modern internet browsing add-on to firefox. Combining the look and feel of cooliris with social networking sites will be the next stage for the internet.
http://www.blip.fm/ - Twitter with music. Even with some site glitches, I thuroughly enjoy tweeting music.... moreso than just tweeting on twitter.
http://www.hulu.com/ - Watch tons of TV and movies over the net. Leading the way so far.
http://www.intensedebate.com/ - Usually the most intelligent of Q & A type sites
http://www.mogulus.com/ - Want your own TV station broadcast over the web? Stream video live, or produce your own station by lining up videos.
http://www.last.fm/ - music social network site
http://www.thesixtyone.com/ - music "bumping" site. The only reason I didn't put it in the worst section is because this is a good site to listen to cover versions and remixes.
http://www.mybloglog.com/ - Yahoo run mybloglog is interesting, however it's a bit too confusing, and you'll end up getting bogged down with feeds if you friend the wrong person. Friendfeed beats out mybloglog.
http://www.meetsee.com/ - Nice convenient virtual office and chat space. On the verge of pointless, but if you need an immediate chatroom, this is the way to go.
http://www.digg.com/ - I prefer Yahoo Buzz, however, most people use digg. Hopefully they'll get off the digg, because I've never really liked it. Digg is specificaly good in relation to blogger.
www.google.com/calendar - Although it seems to be the easiest calendar to impliment into everything, there's still some schedule editing flaws which piss me off. I read other people's calendars, but never use one for myself.
http://www.flickr.com/ - There hasn't been much competition for photosharing social network sites. Picasa Web Albums is out there. Personally I love http://www.koinup.com/ which is geared specifically to Virtual World art (photos, videos, music).
http://www.avatarsunited.com/ - currently leading the way connecting virtual world users by means of a social networking site.
http://www.stumbleupon.com/ - A waste of time and adding the browser toolbar may screw up your views.
http://del.icio.us/ - Lame. People use it, I don't. Yahoo Buzz and Digg beat delicious.
http://www.myspace.com/ - A pointless spam haven. Everyone on myspace is spamming, and no one is viewing.
http://www.friendster.com/ - One of the first... however, the privacy is set too high, therefore it inhibits your network from ever taking off.
http://www.okrut.com/ - A very cheesy version of other social networking sites. Why use okrut if you can use facebook?
http://www.exitreality.com/ - A brilliant idea, but shitty performance. The future of exitreality may have a lot in store though, but since it's release, i've seen no improvements.
UPDATES and more of my personal views n stuff to come soon. This is TAKE 4: Dec 17, 2008
is part of The Pattern
Check out every episode of Fringe so far here:
Thursday, December 11, 2008
Real Life in Second Life: RL Businesses Must Go Beyond SL Advertising by SLentrepreneur Magazine's Feldpar Epstein
The big ticket names – Pontiac, Adidas, Reebok, AOL, BMW, Aloft - seem to come - and then go. More to the point, they rush in with a big, splashy musical number and then take one of two routes out: they leave in a huff and a flurry of media attention, or they fade into nothingness before disappearing in the night. It seems that the louder a business yells about their entry in Second Life, the more likely it is that they will soon depart without fulfilling their objectives. These big-name businesses rely on conventional media to make a big noise about their entries into Second Life – and they shout for all to hear that they have left again. A Second Life build can merely be an excuse to get quick cheap media coverage - and for that an exit is just as good as an entrance.
On the other hand, there are just as many – if not more – businesses coming into Second Life with little or no fanfare - and staying long term. These companies are often not using Second Life as an advertising vehicle – or at least, not exclusively. Instead, they are using Second Life for their own purposes, and the builds they create, and the people they bring to Second Life, generate the Second Life community’s interest in the business. IBM and Cisco have developed facilities in Second Life for their own people to interact and collaborate with and these have been better tools for exposure than any unimaginative and sterile advertising-only build could ever hope to be. And by extension, they also have additional benefits not traditionally associated with advertising.
Another case in point is the CPA Island (http://www.cpaisland.com/) build. The MACPA (Maryland Certified Practicing Accountants) run conferences here on a regular basis; CPAs can attend these conferences in Second Life to earn CPE credit (this is a points system for the ongoing education of CPAs). The MACPA have engaged speakers from across the globe to lecture on a wide variety of topics; they started in the middle of this year, and the conferences have been so successful that they plan to continue into the foreseeable future. It has also raised the profile of CPAs within the consciousness of Second Life users.
As a counterpoint to companies that do well in Second Life because they are looking to do more than just jam advertising into people’s mouths, there is at least one notable company which has been successful in using Second Life as a more traditional advertising vehicle. Contrary to popular wisdom, Coca Cola have not withdrawn their presence from Second Life – in fact, they chose not to have a permanent presence in Second Life, choosing instead to rent space from Crayon for the duration of their campaign. Their intention was always to have temporary builds that would last the lifetime of each campaign. Indeed, the entire Coca Cola campaign was run with full intent and self-awareness. They determined their criteria for success before the campaign began. They worked with the existing market, instead of working against it or ignoring it entirely. They measured their successes according to their criteria. They are now spending a period of time learning from both the successes and failures of their campaign before they attempt to put another one together. The whole project was more like a well-run scientific experiment and less like a traditional marketing campaign.
*Second Life can be used as an environment to be utilized for
interaction, collaboration and training of your staff. This
use doubles as a bit of advertising for your company that might prove
palatable to the general public.
* Using Second Life as an advertising-only vehicle is relatively
pointless unless you are willing to experiment somewhat rigorously
and learn from your mistakes.
Wednesday, December 10, 2008
Tuesday, December 9, 2008
I am Laurence Simon, known in Second Life as Crap Mariner.
I wanted to share with you a project that I have been working on called the Tunes inSL Gallery.
I really like the live music scene here in Second Life. All around the clock, there's always someone performing, and so many different styles of music - folk, rock, country, classical, jazz.
If you're opening a new island or planning an event, the odds are you're going to have a live musician there to help promote it.
They are my friends, I respect them deeply, and I wanted to come up with a way to give something back.
Last year, I received an iTunes gift card. I'm not easy to shop for - kind of hard to imagine, right?
Well, I didn't want any new music out there - I wanted music from Second Life musicians.
So, I posted on my site a call for links to Second Life musicians on iTunes, and that's what I bought.
Others did so too, and it got me to thinking. Why not create a catalog of all that music for the next holiday season?
Sure enough, I've gotten the word out, and all these performers have agreed to appear in the gallery on Edloe Island. Every album cover is a link to their page in iTunes for listening to clips form their albums, reading reviews, and buying them.
Let those sites do all the grunt work, right?
You get their music, they get the royalties to help pay those holiday bills.
Not only do I have a catalog for iTunes, but also one for Amazon on the region called Selby, run by Hulaboom Voom
There's plenty of room for more performers, and I'm hoping that these places are packed with people using their gift cards to buy music to ring in the new year with.
And if you're not in Second Life, I created a web catalog of the links, too. http://riaa.isfullofcrap.com
I guess we'll see how well it works. Maybe we'll make this a permanent thing.
This is Laurence Simon, reporting from Edloe Island and Selby.
Wednesday, December 3, 2008
Written by Ben Jones on December 02, 2008
US President-Elect Barack Obama is a man with a message, and according to the speeches made during his campaign, that message is ‘Change’. One of those changes has been somewhat of a snub to the creative industries and their lobby groups - the embracing of Creative Commons licensing.
In some ways, Obama is an enigma. His meteoric rise to win the presidency from almost complete obscurity several years ago is, of course, the very basis of the ‘American Dream’. Young for a president (or even a senator), while promising ‘Change’, he has a lot to prove to the younger voters that propelled him into Executive office.
However, with the decision to choose Joe Biden as VP, many worried that with his ties to copyright lobby groups, he would influence things to further increase the reach of already-draconian laws. Despite this, he was endorsed by both Lawrence Lessig, and the US Pirate Party, with the former’s wife even campaigning for him.
After his election he wasted little time in establishing a ‘transition’ website at change.gov. However, to the dismay of some, the copyright notices were as draconian as ever. That has all changed now, though, as the site embraces Creative Commons, opting for CC-BY. While Obama is not exactly a stranger to Creative Commons licensing – his flickr photos are under a CC BY-NC-SA license – it is no small step to go from photo album to entire website.
What does this mean for copyright? Well, as Creative Commons themselves point out in their blog, the group behind change.gov is not a part of the government - yet. It’s a non-profit organization, so could (and did) fill the site with copyright notices. Yet, that a Creative Commons license has been embraced by the President-Elect means good things. Most importantly, that the President has knowledge of less-restrictive copyright methods, and first-hand experience that not only do they work, but that the sky doesn’t fall down when they are used, cannot hurt. That the license chosen was, in Lessig’s words, the ‘freest license’ is more encouraging still.
One can only hope that when the likes of the RIAA and MPAA come to talk about further strengthening copyright, he turns around and says, “I’ve been using these great CC licenses, have you heard of them?” Regardless, it’s a great boost to Creative Commons, as they prepare to celebrate their sixth birthday.
TorrentFreak articles are published under a Creative Commons Attribution-Share Alike 2.0 license.
From Season 3 - "Sweet Dee is Dating a Retarded Person"
Check out all the episodes here on Hulu: http://www.hulu.com/its-always-sunny-in-philadelphia
Tuesday, December 2, 2008
Saturday, November 29, 2008
The Second Life of Second Life - A-list Companies are Returning to Second Life with New Methods of Customer Interaction
The Second Life of Second Life
By: Arianne Cohen
A-list companies are returning to the virtual world of Second Life with new methods of customer interaction.
When the online virtual world Second Life first got hot a couple of years ago, Dell was among the companies that joined the craze. The computer giant built four islands: a factory where users could build custom PCs, a theater, a model of Michael Dell's dorm room, and a nursery promoting a plant-a-tree program. "We learned right away that maintaining these areas requires a lot of resources," says Laura Thomas, an e-business consultant at Dell who headed the efforts. Of course, if customers had followed, there would have been no problem, but "there wasn't enough usage of the space to justify the resources needed to keep it dynamic." Dell dismantled the factory last year, right alongside dozens of other companies that scrambled to stanch their bleeding Second Life budget line items. Second Life was over before it had begun.
READ THE FULL ARTICLE HERE
Friday, November 28, 2008
read more / digg story
35 days against DRM
Say NO to DRM!
What is DRM? Digital Restrictions Management. DefectiveByDesign.org is a broad-based anti-DRM campaign that is targeting Big Media, unhelpful manufacturers and DRM distributors. The campaign aims to make all manufacturers wary about bringing their DRM-enabled products to market. DRM products have features built-in that restrict what jobs they can do. These products have been intentionally crippled from the users' perspective, and are therefore "defective by design". Learn more about our campaign.
Thursday, November 27, 2008
▓▒░ FRIDAYS - 3pm-5pm
•:*¨¨*:• DJ Doubledown Tandino - •:*¨¨*:•
Wednesday, November 26, 2008
Here's my office: http://DDTandino.meetsee.com/DDTandino.Doubledown
Here's Mal's Office
We have similar tastes.
Thanks Mal for the find!
MUSIC MOGUL. MAKE YOUR MARK
It was extremely tough to find any form of promotion in relation to the site. and the http://www.musicmogul.com/ launch. Lucky the press release came my way (posted below).
The website currently has a video explaining what's to come, and otherwise, there's basically nothing on the net announcing this.... ... yet....
I think this is going to be HUUUGE! Rodney Jerken's new ahead-of-the-game music project is already getting me thrilled. Mr Jerkins is a hitmaker, innovator, phenomenon, & impresario. If there were a Guinness Book of Musical Records, Grammy Award-winning superproducer Rodney "Darkchild" Jerkins and his myriad accomplishments would certainly comprise quite a few chapters. An outstanding producer/songwriter, multi-faceted 29-year-old Jerkins creates timeless compositions that stand the test of time again and again.
Personal Sidenote: He was a neighbor of mine in South New Jersey for some time. Although we had never met. I did meet Whitney Houston though on one occasion and not only made her laugh, but made her BUST OUT LAUGHING! It was a proud wonderful moment in my life that I actually don't think I ever mentioned to anyone except for one other person until now. I got to meet many Darkchild reps during my fun and exciting times working as a performer at Caesars Atlantic City. (yep, that's me Jugging in front of Caesar and Cleopatra. I was 18.)
OK SO BACK TO MUSIC MOGUL!!!
This is the next step, the next level, the obvious next level. This is the way to go. Some may have the goal of specifically winning the record deal Mr Jerkins is going to drop to one music artist every 3 months. Others will have the common goal of music networking, sharing, spreading, enjoying, collaborating, and exposing EVERYONE to the world.
I think this is it! I think this could be the next big thing. Reason being: The money and the backing is there to make this universe work. The combination of technology professionals leading the virtual worlds movement, mixed with the talent of all people creative and artistic, plus the backing and simple fact that Rodney Jerkins is gonna make his shit work! He's not gonna accept lag. People's gonna get fired if they don't fix his shit up tight! I jest I jest.
Mr Jerkins, the Darkchild team, and the wave of people that jump into this metaverse is going to be a proper combination.
There are a few potentials where people would NOT join. For example, if in the ToS, all music in Music Mogul becomes available to Darkchild. I doubt that will take place. Everyone will own their own intellectual property. That's what it will be about. Individuals, teams, collaborations, labels, all pumpin' their own directions and journeys. I am also hoping this is a free service. I would hate to see a pay for basic member. Obviously there will be high price tags for the Gold Membership, whatever that may be, but I'm also fairly certain that this will be free (I am hoping) and each music artist will be able to use all of the features without paying. We shall see.
THE PRESS RELEASE FOR MUSIC MOGUL:
The 80's had MTV(TM), the 00's had MySpace(TM), and now MusicMogul.com is The NEXT Evolution of the Music Industry LOS ANGELES, Nov. 17
LOS ANGELES, Nov. 17 /PRNewswire/ -- Music Mogul, LLC (http://www.musicmogul.com/) is the world's first online music world with real rewards and a unique search for the hottest new superstars. This online destination is set to make a mark on the music industry and social networks with the ground-breaking design and interactive experience for the consumer,
performers, and celebrity artists, alike. For the first time, social networkers can experience the music lifestyle through a virtual living world.
It took the collaborative effort and vision of four industry power players from music and video games who have joined forces to pioneer this innovative new endeavor. The team behind the virtual world are a step ahead with their entry into the ever growing virtual online space. Music Mogul, LLC was founded by Nicholas Longano, CEO of Music Mogul, LLC (8 year video game
veteran and former Co-Founder of Brash, President of Massive Inc which sold to Microsoft in 2006, and General Manager/EVP of Vivendi Games); Rodney Jerkins, Chief Creative Officer & Music Supervisor of Music Mogul, LLC (Rodney is a Grammy(TM)-winning producer, who has produced many of the hottest artists in music, such as Michael Jackson, Whitney Houston, Madonna, Brandy, Beyonce, Janet Jackson, Pussycat Dolls, Britney Spears, Destiny's Child, Cher, Toni Braxton, Jennifer Lopez, Mary J. Blige); Ray Brown, Chief Talent Operations of
Music Mogul, LLC (Ribeiro & Brown Management, Nu Life Entertainment, Southern Boy Entertainment and has worked with Will Smith, Nick Cannon, Quincy Jones, and TLC to name a few); and Jonathan Eubanks, Chief Operating Officer of Music Mogul, LLC (15 years in video game production, with such companies as Activision, Brash, Vivendi Games and Warner Interactive).
Of his latest project, Jerkins says, "I've been looking for the next big thing to come out of music ... and I found it through games. Music Mogul is an extraordinary new music experience, created for anyone who's ever wanted a chance to be discovered, or anyone who just loves music or games. It offers something for everyone, including artists who are looking for new ways to
reach and connect with fans in a way that is both comfortable and personal."
Jerkins is confident in his belief that the Music Mogul, LLC world will be a direct line to undiscovered talent, as evidenced by his announcement that a new Music Mogul, LLC artist will be chosen every quarter to receive a three song demo deal with his own Darkchild Productions.
CEO Longano says, "Music Mogul offers a full music lifestyle and virtual world experience. Through Rodney's star making abilities and incredible ear for talent, it provides a new generation of performers that have grown up with video games and social networks, a new venue to discover and be discovered."
Music Mogul, LLC provides something for everyone. For performers, this is the first time ever that aspiring artists are given all the tools they need to audition, promote, and perform live to a global audience through a virtual world with real life rewards. For those who just want to experience the music lifestyle, there is endless opportunity for entertainment, including live
karaoke, game arcades, in-world concerts, and more.
To further expand the music lifestyle experience, users can establish, decorate, and expand their Hollywood "cribs," adorn themselves in the latest fashions, and attend exclusive in-world events with their favorite celebrities. "Using a game inspired, Aria powered, microtransaction platform,
Music Mogul collapses the barriers between the music, artists and their fans.
Music Mogul eliminates the restrictions of time, currency or geography and connects the music world participants in real time. It's pure genius," Ed Sullivan, CEO of Aria Systems.
Music Mogul, LLC is being developed by iLemon, a leading virtual world developer founded by former senior management of popular virtual world Habbo Hotel. "Music Mogul's attention to realism and detail is pushing the boundaries of virtual worlds. Music Mogul will be a showcase of not only the future of virtual worlds, but how users will experience music and connect with
each other. It is unique, focused and compelling," says iLemon President and Founder, Jouni Keranen.
Calvin Ng, CEO of iLemon says, "We are excited to be developing the Music Mogul world, and believe it is an important step toward bringing virtual worlds to a broader audience, and making connections between the virtual world and the real world through the global appeal of music."
See the evolution of music at http://www.musicmogul.com/
...coming Q1 2009.
For Press Inquires Please Contact:
Much and House Public Relations
323.965.0852 ext. 150 or
SOURCE Music Mogul, LLC
Sunday, November 23, 2008
Saturday, November 22, 2008
YouTube Live! is, first and foremost, a celebration of the site's vast user communities; everyone from bedroom vloggers to world-famous rock stars, musicians, comedians, athletes, artists and more. Part concert, part variety show and part party, the event will bring to life many of the amazing videos and talent.
Friday, November 21, 2008
For info on Google's Lively, and ending the service only after 5 months, I refer you to Sarah Nerd of http://www.your2ndplace.com/ : Google Lively Already Ending Only 5 Months After it Opens.
November 20, 2008 by Sarah Nerd
ExitReality is a new technology that has made the entire Internet 3D. By creating an instant 3D world from any web page, ExitReality adds a new dimension to the Internet. And this new universe of inter-connected worlds expands even beyond 2D to include thousands of innovative 3D places and games created over the past decade, and now ready to be explored.
weblin makes you and others on the Web visible as small avatars. There are others on the same page you are on right now. Weblin opens a new and exciting world on every web site.
Get to know people with the same interests. Do you want to enter this world? Get your personal weblin now!
Thursday, November 20, 2008
My askew anology here is that Mal Burns is the awesome Ponce De Leon of Virtual Worlds and Technolgy. In fact, Mal is better than Ponce, because unlike Ponce, Mal actually finds stuff.
Mal Burns (Malburns Writer in SL) is the explorer on a daily expedition to bring life, knowledge, and the overall happenings of all things related to us to the masses.
Soon, I will devote a whole feed section to his exploration find. In the meantime, here's some I picked out, courtesy of Mal Burns
It’s an SL Buskers Life?
By Allanah Tomsen
The Wishfarmers - Kelly Services Jobbit
Follow-up: 20% Tax Rate on Virtual Currency Brokering in China?
By Juho Hamari
Virtual Worlds: necessary or just making things easier?
Posted by cory ondrejka
Having used every tool around during distributed development for Second Life, I am jazzed to finally see people moving in the direction of EtherPad. Real-time, collaborative text editing on the web done really well. Plus, from quick mucking around, it seems to work in the SL browser.So, collaborative text editing in Second Life. Very big deal.
Thank you Mal Burns for the finds.